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Deck 17A |
WARNING!
The current compliment on Space Station Ian Fleming is ten Workbees, five type 15 shuttlepods and three Danube class runabouts. The compliment of Raider class starship's fluctuate due to ongoing intelligence agent missions.
Type
|
Light shuttle |
Unit Run
|
1,262 in service. 923 lost to date. |
2364 - 2367 | |
Dimensions
|
Length : 3.6 m Beam : 2.4 m Height : 1.6 m Decks : 1 |
Mass
|
970 kg |
Crew
|
1 - 2 |
Armament
|
1 x Type III Phaser emitter, total output 1 TeraWatt |
Defense Systems
|
Light Duranium/Tritanium single
hull. Low level structural integrity field. |
Warp Speeds
(TNG Scale)
|
Sub-impulse propulsion only |
Strength
Indices (Galaxy class = 1,000) |
Beam Firepower : 0.01 Torpedo Firepower : - Weapon Range and Accuracy : 20 Shield Strength : - Hull Armour : 3.125 Speed : - Combat Maneuverability : 80,000 |
Overall Strength Index
|
44 |
Grade 1 | |
Expected Hull Life
|
20 years |
Minor : 1 year Standard : 5 years Major : None |
The Type 15 is capable of conducting almost any mission its larger siblings can, including interplanetary missions. The limiting factor in terms of range is considered to be crew comfort - with the crew confined to a single seat for the entire mission, uninterrupted mission durations above 12 hours are avoided if at all possible, while the Type 15 is not considered suitable for missions of greater than 26 hours except in emergencies.
The Type 15 is now being moved out of frontline service by the Type 18. These
days it is mostly to be seen in the hangar bays of older Starships or Starbases.
Type
|
General purpose interstellar craft | ||
Unit Run
|
|
||
2365 - present | |||
Dimensions
|
Length : 23.1 m Beam : 13.7 m Height : 5.4 m Decks : 1 |
||
Mass
|
158.7 metric tons | ||
Crew
|
1 - 4 crew. 40 person evacuation limit for short duration flights | ||
Armament
|
6 x Type IV phaser arrays, total
output 750 TeraWatts 2 x Standard Mini-photon torpedo tube + 24 torpedoes Up to 4 full size photon or quantum torpedoes can be carried |
||
Defense Systems
|
Shield system, total capacity
56,700 TeraJoules Light Duranium/Tritanium single hull. Low level Structural Integrity Field |
||
Warp Speeds
(TNG Scale)
|
Normal Cruise : Warp Factor 4 Maximum Cruise : Warp Factor 5 Maximum Rated : Warp Factor 5.2 for twelve hours |
||
Strength
Indices (Galaxy class = 1,000) |
Beam Firepower : 15 Torpedo Firepower : 10 Weapon Range and Accuracy : 30 Shield Strength : 21 Hull Armour : 3.125 Speed : 127 Combat Maneuverability : 36,000 |
||
Overall Strength Index
|
55 | ||
Grade 1/2 | |||
Expected Hull Life
|
60 years | ||
Minor : 6 months Standard : 2 years Major : 10 years |
Notes : The Starfleet Runabout is a development of the warp capable shuttle craft which have been in use since the earliest days of the Federation. The first requirement for the Runabout, issued in 2342, called for a vessel based on the Type 9A cargo shuttle but capable of short and medium range interstellar operations carrying out limited spatial and planetary surveys. The fuselage was lengthened from 10.5 to 14.8 meters, allowing a much larger antimatter fuel cell to be installed to increase the vessels endurance from 36 hours to fifteen days at Warp 2.2. The two person emergency transporter was replaced by a one person fully functional model, and the rear of the cargo bay was fitted with four bunks. The remaining cargo space was used to expand the front cabin and install extra electronics systems.
The Type 10 Runabout proved reasonably successful in service, though the small cabin size limited its operations somewhat. Starfleet has gradually enlarged and improved the Runabout concept over the next twenty years or so, culminating in the Danube class Runabout first requested in 2363. This vehicle was designed to accomplish four main missions; the ability to perform rapid response scientific expedition transportation, the ability to act as an orbital or landed temporary operations base for science missions, the ability to transport intact experiment and cargo modules, and the ability to perform tactical missions such as intelligence gathering, covert insertion/extraction of personnel, and disruption of threat activities where feasible.
The Danube features a front cabin for the crew of pilot, co-pilot/navigator and two mission specialists. A two person transporter is at the rear of the cabin, with swappable mission modules aft of this. The modular nature of the Danube allows it to be configured for missions such as personnel transport, cargo transport, scientific research, tactical, medical, etc. Above the main spaces is the warp core, which is fed by an antimatter fuel pod at the aft and its matter equivalent at the fore end. The power transfer conduits run down the bulky nacelle roots, which also contain the impulse drive reactors and various other equipment.
The impulse engines comprise two sets of four fusion reactors, plus space-time drive coils and vectored exhaust directors. The system also includes interstellar or atmospheric intake vents and condenser-separators for fuel distillation. Control and fuel feed connections are essentially identical to any comparable impulse system. When maintenance is required, the entire assembly can be removed as a single unit.
The vehicles twin computer core is located under the cockpit subfloor and measures 2.3 x 2.1 x 1.3 meters. It is a standard isolinear unit, with a total of 186 isolinear banks and 53 command pre-processors and data analysis units. Subnodes distributed throughout the vehicle report to the main computer via a standard ODN system.
The Danube's tactical systems are surprisingly comprehensive for a vehicle of its size. The microtorpedo launchers fire 14 cm torpedoes which can carry a variety of different loads, including photon or quantum warheads, chemical explosives, gases or biological agents. If required the Danube can also carry four full size torpedoes, while the six phaser arrays located on the cockpit, nacelles and rear compartment provide another weapon option. As on a starship, the shield system is fed by a portion of the warp power output.
Type
|
General purpose construction craft / light cargo hauler |
Unit Run
|
13,185 in service. 7,251 lost during the Dominion war. |
2268 - present | |
Dimensions
|
Length : 4.11 m Beam : 1.9 m Height : 1.92 m Decks : 1 |
Mass
|
1,680 kg |
Crew
|
1 |
Armament
|
None |
Defense Systems
|
Light Monotanium single hull. Low level structural integrity field. |
Warp Speeds
(TNG Scale)
|
None : RCS Thrusters only |
Strength
Indices (Galaxy class = 1,000) |
Beam Firepower : - Torpedo Firepower : - Weapon Range and Accuracy : - Shield Strength : - Hull Armour : 0.3125 Speed : - Combat Maneuverability : 100,000 |
Overall Strength Index
|
45 |
None | |
Expected Hull Life
|
25 years |
Minor : 1 year Standard : 5 years Major : None |
The modular approach has also made the work bee extremely easy to upgrade - all updated systems have been designed to fit the same physical requirements, so it is literally a matter of pulling an old component out and putting the improved one in place. No component swap requires more than three persons, and typically the total maintenance work required by the bees is so low that a three person crew can perform all routine maintenance on a group of fifteen bees.
The upgrade program for the work bees has been generally limited to gradual improvements rather than large leaps. Over their hundred year history virtually every part of the bees have been replaced many times over. The original design had a duotronic flight computer, an electro-optical passive scanner, and a hull constructed of carbon fiber plated with foamed aluminum alloys - a very old material which nevertheless met the strength and density requirements. Today the bees exist in many variations according to how modern their equipment fit is; a typical work bee of the 2370's will have a small isolinear flight computer, a short range navigational laser radar, and a shell comprised of monotanium laminated with carbon tetride. The life support systems have been replaced several times as older systems reach the end of their operational life, or as newer safety standards come into force. Some have compared this rolling refit program to the proverbial thirty year old axe which has had four new heads and six new handles!
The work bee can carry out a multitude of tasks; there are two manipulator waldoes which can be tipped with a wide variety of tools for all kinds of construction and maintenance work on Starships and space stations. At the rear of the hull are standardized grapple points which can be used to attach various configurations of cargo containers, or alternately can be fitted with a tractor beam unit which can be used to tow small craft such as shuttles - a task the work bee would normally undertake only in emergencies. Some thought was given to designing drop tanks with extra fuel and life support supplies to extend the range of the bee several fold, but although this was perfectly feasible there was never any real need for such an improvement and it was abandoned before serious development work was authorized.
Some thought has been given lately to replacing the
work bee with a totally new design. However, with the start of the Dominion war
Starfleet is engaged on shipbuilding on a massive scale. It is the measure of
this remarkable little craft that, faced with such a huge demand for space-based
construction work, Starfleet at once cancelled all development of a replacement
and boosted production of the standard work bee instead. Given this level of
confidence, it seems that the work bee may well be in service another century
hence.
Specifications for gamma type assault craft | |
Unit Run
|
Over four hundred and eighty built; one hundred and fifty remain in service with Starfleet. |
2348 - present | |
Dimensions
|
Length : 60 m Beam : 66 m Height : 14.6 Decks : 2 |
Mass
|
300 tons |
Crew
|
4, plus up to 50 troops |
Armament
|
2 x Type V Phaser emitters, total
output 2,000 TeraWatts maximum 2 x Standard mini-photon torpedo tubes; up to 30 torpedoes carried |
Defense Systems
|
Shield system, total capacity
229,500 TeraJoules Standard Duranium single hull. Standard level Structural Integrity Field |
Warp Speeds
(TNG Scale)
|
Normal Cruise : Warp Factor 5 Maximum Cruise : Warp Factor 5.5 Maximum Rated : Warp Factor 7 |
Strength
Indices (Galaxy class = 1,000) |
Beam Firepower : 40 Torpedo Firepower : 10 Weapon Range and Accuracy : 100 Shield Strength : 85 Hull Armour : 10 Speed : 343 Combat Maneuverability : 35,000 |
Overall Strength Index
|
80 |
None | |
Expected Hull Life
|
30 years |
Minor : 1 year Standard : 3 years Major : 10 years |
Notes : After prolonged study Starfleet decided in 2338 to procure a new craft for advanced warp/impulse pilot and navigational training duties. Initially it was hoped to produce a completely new design, but this proved over-ambitious for such a low priority project and Starfleet was compelled to modify an existing civilian vessel; the Raider-type utility craft was an obvious choice for this role and after a short fly-off between it and the Alganth class, the Raider class was selected.
The initial vessel procured by Starfleet was very similar to the civilian craft, with identical hull and propulsion systems. Changes included a cockpit which featured a master control station for the instructor, an aft compartment fitted with six consoles for navigator trainees, increased life support capacity for the extra personnel, a Starfleet model escape pod system and a more sophisticated computer core. One hundred and twenty of this alpha type were delivered between 2339 and 2342, replacing the older Swift class in Starfleet service. Once the Raider came into regular Starfleet use, the advantages of the design became obvious; although larger than most shuttle craft the Raider was much more suitable for interstellar level missions, and would make an ideal light utility vessel.
By 2345 Starfleet was concerned that it had become over dependant on transporters to land personnel and equipment on planetary surfaces against opposition by threat forces. Such systems were relatively easy to disrupt over wide areas even with relatively low-level technology, while transporters especially can be distinctly twitchy in the face of unusually adverse environmental conditions. To rectify this problem it was decided to produce a new beta type model of the Raider as a medium assault utility craft; the standard equipment of this type would include twin type 4 phaser emitters, photon torpedoes and a shield system considerably more capable than any existing shuttle craft. This would allow the Raider to carry larger loads into more dangerous situations than any existing cargo shuttle was capable of, while the warp capability of the Raider would allow it to operate on a true short to medium range interstellar basis - a considerable advantage over any shuttle craft then in service.
A further two hundred of these beta type Raiders were procured for this mission; they served during peacetime as general purpose cargo and personnel carriers. The combat debut of the Raider came during the Cardassian war; three of these vessels were used to transfer supplies and personnel to Setlik III during the Cardassian attack of that settlement. The Cardassian war allowed the Raider to operate in its true role for the first time, where the craft proved to be generally successful in service despite a relatively high attrition rate.
The Cardassian war also proved the impetus for the next variant of the Raider class, the gamma type assault craft. For this variant the idea of routine cargo hauling was dropped completely; the design was scaled up to double the size of a standard Raider, at 60 meters long. The aft hold was kept at its original size, but was converted into a troop compartment capable of holding fifty fully armed personnel and two transporter systems. The extra space created behind the troop compartment was used to expand the relative size of the warp core and add extra shields and weapons. The type 4 phasers were replaced with type 5 models and the number of photon torpedoes was increased from six to twelve, while the shields were boosted by some 30%. The gamma type performed widely during the middle and latter part of the war, both in the patrol role and in strikes at targets just across the front lines. This brought the Raider into contact with the Hedeki class patrol craft, and a bitter rivalry quickly developed between the Starfleet crews and their Cardassian counterparts. While lacking the glamour of the big ship engagements, the Raider-Hedeki clash was if anything more furious and intense. The Hedeki is considerably larger and somewhat more heavily armed than the gamma Raider, which is in turn more maneuverable and has better sensors. Of ninety seven engagements between the two, fifty eight Hedekis were lost for forty six Raiders - a true testament to the determination of the Starfleet crews. Since the end of the Cardassian war many gamma's have continued to serve on the Cardassian border; others serve as patrol craft in low-threat areas of the Federation, still others were pressed into service for both Starfleet Intelligence and the civilian Federation Intelligence Agency as Intelligence Agent vehicles, while the remainder were demilitarized and sold into the private market.